Tuesday, 17 July 2007 |
The latest EverQuest patch solved some issues with 2H weapons, NPC pathfinding, custom interfaces and more. Here are the complete patch notes.
- Fixed an issue with some casters having more hitpoints than intended after the last patch.
- NPCs should no longer be pushed through walls as easily.
- Fixed an issue that was causing problems with some NPC pathing.
- Players should now be receiving the same kind of push from NPC attacks as they did prior to our last patch.
- Players using custom UIs should no longer crash when clicking on an item link.
- Two handed weapons should no longer show up as unusable if you have a shield equipped.
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