Star Wars Galaxies: Trader Expertise |
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Wednesday, 24 January 2007 |
It is finally the time to give a look at the traders expertise tree and at the four trader subprofessions: Domestics, Munitions, Structures, and Engineers.
Trader Expertise: Specialization Click image to zoom in Notes: - The socket bonus applies to sub-professions that can make weapons, armor, and clothing. If a sub-profession cannot make one of those three (such as a Droid Engineer), then the expertise point grants your character a schematic or group of schematics.
- The item upgrade allows for more sockets in an attachment. If your sub-profession cannot make armor, weapons, or clothing, then a schematic or group of schematics are granted.
- The layout works as follows:
Tier | Name | Description | Points | Effect | Min Points | Min Level | 1 | Artisan's Dexterity | Increases the general assembly skill mod | 4 | +5 points | 1 | 10 | 2 | Artisan's Hypothesis | Gives a bonus to the experimentation roll for artisan items | 4 | +3% | 5 | 10 | 4 | Artisan's Advanced Theory | Gives one extra experimentation point for artisan items | 1 | +1 point | 13 | 26 | 1 | Profession Dexterity | Increases the assembly skill mod for the specified profession | 4(8) | +5 points | 1 | 10 | 3 | Profession Hypothesis | Gives a bonus to the experimentation roll for the specified profession | 4(8) | +3% | 9 | 18 | 5 | Profession Advanced Theory | Gives one extra experimentation point for the specified profession | 1(2) | +1 point | 17 | 34 | 2 | Profession Insight | Reduces complexity of items for the specified profession | 2(4) | -1 point | 5 | 10 | 4 | Profession Keen Understanding | Further reduces complexity of items for the specified profession | 2(4) | -2 points | 13 | 26 | 5 | Profession Socket Bonus | Allows an extra socket to be applied to an item for the specified profession* | 1(2) | +1 socket | 17 | 34 | 5 | Profession Item Upgrade | Gives the player another item upgrade schematic for the specified profession* | 1(2) | schematic | 17 | 34 | 3 | Resource Processing | Increases resource quality during crafting process | 2 | +2% | 9 | 18 | 4 | Advanced Resource Refinement | Further increases resource quality during the crafting process | 2 | +3% | 13 | 26 | Total | 43 | | | | | Trader Expertise: Production Click image to zoom in Tier | Name | Description | Points | Effect | Min Points | Min Level | 1 | Business Accounting | Decreases the maintenance cost of vendors | 4 | -3% | 1 | 10 | 2 | Warehousing | Increases the vendor item limit | 4 | +50 items | 5 | 10 | 3 | Advanced Personnel Management | Increases the number of vendors a merchant can place | 2 | +1 vendor | 9 | 18 | 3 | Factory Maintenance Efficiency | Decreases the maintenance cost of factories | 4 | -3% | 9 | 18 | 4 | Factory Energy Efficiency | Decreases the amount of energy used by factories | 4 | -3% | 13 | 26 | 5 | Advanced Production Technology | Increases the rate at which factories produce items | 2 | +5% | 17 | 34 | 2 | Harvester Storage Efficiency | Increases the harvester storage hopper size | 4 | +3% | 5 | 10 | 3 | Harvester Maintenance Efficiency | Decreases the maintenance cost of harvesters | 4 | -3% | 9 | 18 | 4 | Harvester Energy Efficiency | Decreases the amount of energy used by harvesters | 4 | -3% | 13 | 26 | 5 | Advanced Harvesting Technology | Increases the rate at which harvesters collect resources | 2 | +5% | 17 | 34 | 1 | Extraction Efficiency | Increases the amount of resources acquired through manual sampling | 4 | +25% | 1 | 10 | 2 | Extraction Techniques | Decreases the amount of time between sampling loops | 3 | -5 seconds | 5 | 10 | 4 | Deconstruction Techniques | Gives a bonus to reverse engineering | 2 | +5% | 13 | 26 | Total | 43 | | | | |