Guild Wars major skills update |
|
Friday, 15 September 2006 |
Here is the list of the 93 player skills that were changed by the latest game update with the objective of keeping a strong blace between the different classes.
Assassin- Black Lotus Strike: reduced recharge time to 20 seconds.
- Blades of Steel: reduced recharge time to 8 seconds.
- Blinding Powder: Blindness now affects target and all adjacent foes.
- Crippling Dagger: increased damage to 15..60.
- Critical Strike: decreased Energy cost to 5.
- Dark Prison: decreased recharge time to 45 seconds.
- Dash: decreased recharge time to 8 seconds.
- Death Blossom: increased damage to 20..45
- Desperate Strike: increased damage to 15..60.
- Fox Fangs: increased damage to 5..30.
- Golden Lotus Strike: increased Energy gained to 5..12
- Jungle Strike: increased damage to 10..25
- Locust's Fury: increased chance to double strike to 33%.
- Nine Tail Strike: decreased recharge time to 8 seconds.
- Repeating Strike: increased damage to 10..30.
- Scorpion Wire: decreased cast time to 1 second.
- Shadow of Haste: decreased Energy cost to 5, increased the duration to 30..60, and decreased the movement speed by 15%.
- Shadowy Burden: decreased duration to 3..15 seconds.
- Shroud of Distress: decreased recharge time to 15 seconds.
- Signet of Malice: decreased recharge time to 5 seconds, decreased casting time to .25 seconds.
- Siphon Speed: increased movement speed reduction to 33%, and this spell now has half range.
- Siphon Strength: increased duration to 5..20 seconds.
- Temple Strike: decreased recharge time to 20 seconds, and increased duration to 1..10 seconds.
- Unsuspecting Strike: increased conditional damage to 15..75.
- Way of Perfection: increased Health gained from critical hit to 10..40.
- Wild Strike: increased damage to 10..35.
Elementalist- Mind Burn: decreased Energy cost to 5, decreased recharge time to 5 seconds.
- Mind Freeze: decreased Energy cost to 5, decreased recharge time to 8 seconds.
- Mind Shock: decreased Energy cost to 5, decreased recharge time to 8 seconds.
- Ether Prodigy: increased damage per Energy to 3.
Mesmer- Images of Remorse: decreased Health degeneration to 1..3.
- Leech Signet: decreased recharge time to 30 seconds.
- Signet of Disruption: decreased recharge time to 20 seconds.
Monk- Balthazar's Aura: decreased duration to 8 seconds.
- Bane Signet: decreased recharge time to 20 seconds.
- Banish: this skill now does double damage vs. summoned creatures.
- Divine Boon: increased recharge time to 10 seconds, decreased amount healed to 15..60.
- Extinguish: increased cast time to 1 second, increased recharge time to 12 seconds.
- Purge Signet: decreased cast time to 2 seconds.
- Signet of Judgment: decreased recharge time to 20 seconds.
- Zealot's Fire: increased recharge time to 45 seconds.
Necromancer- Plague Signet: decreased recharge time to 8 seconds.
Ranger- Broad Head Arrow: decreased Energy cost to 15.
- Equinox: decreased recharge time to 30 seconds.
- Famine: decreased recharge time to 30 seconds.
- Greater Conflagration: decreased recharge time to 30 seconds.
- Lacerate: decreased recharge time to 30 seconds.
- Savage Pounce: decreased recharge time to 10 seconds.
- Tiger's Fury/Bestial Fury: decreased the attack speed to 25%.
Ritualist- Ancestors' Rage: decreased recharge time to 8 seconds.
- Blind Was Mingson: decreased recharge time to 15 seconds, decreased Blindness duration to 3..8.
- Bloodsong: decreased recharge time to 45 seconds, increased damage to 5..25.
- Boon of Creation: reduced Energy gained to 1..6.
- Channeled Strike: decreased recharge time to 6 seconds.
- Defiant Was Xinrae: decreased Energy cost to 15.
- Disenchantment: decreased recharge time to 45 seconds, increased damage to 5..20.
- Displacement: decreased recharge time to 45 seconds.
- Dissonance: decreased recharge time to 45 seconds, increased damage to 5..20.
- Dulled Weapon: decreased recharge time to 12 seconds.
- Essence Strike: increased damage to 15..60, increased Energy return to 1..9.
- Gaze from Beyond: decreased recharge time to 10 seconds.
- Ghostly Haste: increased spell recharge reduction to 25% faster.
- Grasping Was Kuurong: increaed damage to 15..75.
- Guided Weapon: decreased recharge time to 20 seconds.
- Life: decreased recharge time to 30 seconds.
- Mend Body and Soul: increased heal amount to 20..115.
- Pain: decreased recharge time to 30 seconds, increased damage to 5..30.
- Painful Bond: decreased recharge time to 12 seconds.
- Preservation: decreased recharge time to 30 seconds.
- Protective Was Kaolai: increased duration to 15..60 seconds.
- Recuperation: increased Energy cost to 25, decreased recharge time to 45 seconds.
- Ritual Lord: decreased Spirit recharge to 15..60%.
- Shadowsong: increased Energy cost to 15.
- Shelter: increased Energy cost to 25, increased damage taken to 75..45, decreased recharge time to 45 seconds.
- Soothing: increased Energy to 25, decreased level to 1..8.
- Spirit Burn: increased damage to 15..60, increased conditional damage to 15..45.
- Spirit Light: decreased Energy cost to 5, increased Health sacrificed to 17%.
- Spirit Light Weapon: Changed the way this skill worked to always heal for 1..10 Health per second, and an addition 1..10 Health if you are near a Spirit.
- Spirit Rift: increased damage to 25..135.
- Spirit Transfer: decreased recharge time to 5 seconds.
- Splinter Weapon: decreased recharge time to 5 seconds.
- Tranquil Was Tanasen: increased duration to 5..20.
- Union: decreased recharge time to 45 seconds.
- Vital Weapon: decreased recharge time to 12 seconds.
- Wailing Weapon: decreased recharge time to 25 seconds.
- Wanderlust: decreased recharge time to 45 seconds.
- Weapon of Quickening: increased duration to 5..25.
- Wielder's Boon: increased conditional amount healed to 15..75.
Warrior- Bull's Strike: increased recharge time to 10 seconds.
- Dismember: decreased adrenaline to 5.
- Eviscerate: decreased damage to 1..31.
- Irresistible Blow: increased recharge time to 6 seconds, decreased damage to 5..20.
- Wary Stance: decreased recharge time to 30 seconds.
|