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Guild Wars august cumulative patch notes E-mail
Monday, 21 August 2006
Here is the complete list of changes and updates released for Guild Wars during the first three weeks of august. The summer period seems to have slowed down the development cycle a little bit, but now it's almost over.

 

Guild Wars 1st-12th August Cumulative Patch Notes

  • Updated translations.
  • Added a Priest of Balthazar and a Scribe to the Jade Quarry and Fort Aspenwood outposts.
  • Fixed the chat edit losing focus when a friend's status updates while the friends list is open.
  • Added a Kurzick Recruiter and a Luxon Diplomat to the Great Temple of Balthazar. These NPCs are able to transport PvP characters to the Fort Aspenwood and Jade Quarry outposts. They also are able to transport roleplaying characters who have previously visited these outposts.
  • Added Zaishen Representatives to the Fort Aspenwood and Jade Quarry outposts. These NPCs are able to transport players to the Great Temple of Balthazar.
  • Made preparations for this weekend's double faction event in Jade Quarry and Fort Aspenwood.
  • Fixed a bug that prevented party size indicators from appearing over players' heads in outposts.
  • Fixed a bug in the Kaanai Canyon Alliance Battle map that allowed Kurzick team members to leave their base before the game had started.
  • Fixed bugs and made improvements to the Raisu Palace explorable area.
  • Fixed a bug in the appearance of the intoxication effect.
  • Added 25 new guild emblems.
  • Increased the duration of the loot assignment timer. When a monster drops an item, it is now assigned to a player for 10 minutes.
  • Fixed a bug that caused players to respawn immediately in Alliance Battles, Fort Aspenwood and Jade Quarry.
  • Made preparations for this week's Double-Your-Fun Weekend event.
  • Fixed a bug that caused sound to drop out on some sound cards.
  • Modified henchmen respawn behavior in PVP battles. Henchmen with 60% Death Penalty will not respawn when they die.
  • Fixed a bug in Elite missions that caused rare items to drop less frequently than intended during the Elite Weekend event.
  • Made preparations for the upcoming Elite Weekend event.
  • Fixed a bug that caused some clients to crash during Elite missions.
  • Eased excessive messaging filter restrictions for party chat, guild chat, and whispers. Restrictive filters for these forms of chat were inadvertently reintroduced in the previous update.
  • Returned Zaishen Supply Masters to the Great Temple of Balthazar. The Supply Masters will remain until August 7, 12:01am (Pacific daylight time).
  • Fixed a bug that caused crackling sounds and static on some sound cards.
  • Added support for additional European credit cards to the online store.
  • Restored the original cycle of maps to the Random and Team Arenas now that the Nightfall PvP Preview Event is over.
  • Added new guild emblems based on winning concepts from the recent Factions Guild Emblem Contest.
  • Fixed a bug that caused henchmen and certain NPCs to run incorrectly into the midst of combat.
  • Fixed a bug that caused Obsidian Keys and Phantom Keys to stop dropping in the Fissure of Woe and the Underworld.
  • Fixed a bug that allowed players to earn Gladiator Title points in Zaishen arenas.
  • Fixed a bug that prevented teams smaller than 4 from entering the Team Arena.
  • Fixed a bug that prevented some teams from entering the Heroes' Ascent tournament.
  • Fixed a bug that caused some players to crash during cinematics.
  • Removed all PvP spears and scythes from player inventories.



SKILL UPDATES

  • Assassin's Promise: no longer recharges the caster's skills when the caster dies.
  • Restored the following skills to their normal behavior now that the Nightfall PvP Preview Event is over:
    • Balthazar's Aura: restored duration to 10 seconds.
    • Divine Boon: restored recharge time to 1 second.
    • Zealot's Fire: restored recharge time to 30 seconds.
  • Reduced earshot range to its original radius.
  • Modified Edge of Extinction so that creatures must have less than 90% Health remaining in order to be affected. 
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