EVE Online: Revelations II launches! |
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Thursday, 21 June 2007 |
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EVE Online: Revelations II to be Deployed June 19 |
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Friday, 15 June 2007 |
Revelations II is the seventh free expansion for EVE Online and includes important improvements and additions. New players will appreciate a completely revamped New Player Experience where rookie pilots begin their adventures in EVE within a protected area to learn the essentials of gameplay within a protected environment at their own pace. For the more seasoned pilots and alliances, the broader Sovereignty scope, improved Corporation and Alliance management and introduction of Heat will be most important. |
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EVE Online: Balance changes |
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Wednesday, 13 June 2007 |
EVE Online players thinks that Amarr needs fixing, and also devs do. But Amarrs are not the only ones who will receive balancing changes with the release of Revelations 2. Check out what else is coming. |
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EVE Online: Warfare in detail |
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Tuesday, 29 May 2007 |
After Oveur's dev Blog, TomB goes into the details of the next coming warfare improvements for EVE Online coming with Revelations 2. Revelations 2 is scheduled for release at the end of july 2007. |
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EVE Online: Revelations 2 preview |
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Tuesday, 29 May 2007 |
With a recent Dev Blog, Oveur lists the main features of Revelations 2, the next chapter of the current EVE Online development branch. For what we understand the Agent System revamp has been cancelled, and the game will only see the introduction of Level 5 Agents. Factional Warfare has also been nerfed to simple Warfare :( |
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EVE Online: wars, blobs and motherships |
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Monday, 14 May 2007 |
With the first Revelations 2 features already being rolled in the test cluster, many comments are starting to appear on the official EVE Online forum, mostly about blobs and motherships. With his latest dev blog, Oveur replies to some of the players concerns. |
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EVE Online: client improvements |
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Thursday, 26 April 2007 |
Some people tend to complain about the EVE Online client performances. They will be happy to know that a major client rework is currently in progress. But this future update will not only be about performance and lag. New sound engine, new graphical engine, new user interface framework will be a reality sometime, we hope soon. |
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EVE Online: it's getting hot in here |
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Thursday, 26 April 2007 |
With a recent dev blog, Tuxford says a few words about the future heat system. When this new EVE feature will be on, the activation of some modules will generate heat. A pilot will need to be careful not to overheat his ship in combat. |
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EVE Online: Fanfest 2007 |
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Monday, 16 April 2007 |
From the EVE Online website: "The fourth annual EVE Fanfest will be held November 1 though 3 at Reykjavik's Laugardalshöll. Visit the Fanfest 2007 webpage for more information, including travel packages from Icelandair. Book now and save with their "early bird special". Fanfest passes are sold separately through the EVE Store." |
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EVE Online: Revelations 1.4.1 |
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Wednesday, 04 April 2007 |
The EVE Online client has been patched yesterday, and the current game version is Revelations 1.4.1 . This update was a follow-up of the "Need for Speed" initiative, with many Agent missions revamped and 200 new level 1 Agent missions introduced. |
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